/**
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* @license
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* Copyright 2019 Google LLC All Rights Reserved.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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* =============================================================================
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*/
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import {getChannels} from '../packing_util';
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import {GPGPUProgram} from './gpgpu_math';
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import {getCoordsDataType} from './shader_compiler';
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export class ReversePackedProgram implements GPGPUProgram {
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variableNames = ['x'];
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outputShape: number[];
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userCode: string;
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packedInputs = true;
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packedOutput = true;
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constructor(xShape: number[], axis: number[]) {
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const rank = xShape.length;
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if (rank > 4) {
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throw new Error(
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`WebGL backend: Reverse of rank-${rank} tensor is not yet supported`);
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}
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this.outputShape = xShape;
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const channels = getChannels('rc', rank);
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const nextColumn =
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`${channels[rank - 1]} + 1 < ${this.outputShape[rank - 1]}`;
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const nextRow = `${channels[rank - 2]} + 1 < ${this.outputShape[rank - 2]}`;
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const type = getCoordsDataType(rank);
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if (rank === 1) {
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this.userCode = `
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void main(){
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int rc = getOutputCoords();
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vec4 result = vec4(0.);
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result.r = getChannel(getX(${xShape[0]} - rc - 1),
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${xShape[0]} - rc - 1);
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if(${nextColumn}){
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result.g = getChannel(getX(${xShape[0]} - (rc + 1) - 1),
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${xShape[0]} - (rc + 1) - 1);
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}
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setOutput(result);
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}
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`;
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} else {
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this.userCode = `
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void main() {
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${type} rc = getOutputCoords();
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vec4 result = vec4(0.);
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result.r = ${getR(channels.slice())};
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if(${nextColumn}){
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result.g = ${getG(channels.slice())};
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}
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if(${nextRow}) {
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result.b = ${getB(channels.slice())};
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if(${nextColumn}) {
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result.a = ${getA(channels.slice())};
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}
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}
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setOutput(result);
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}
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`;
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}
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function getR(channels: string[]): string {
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return getChannel(channels);
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}
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function getG(channels: string[]): string {
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channels[rank - 1] = '(' + channels[rank - 1] + ` + 1)`;
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return getChannel(channels);
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}
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function getB(channels: string[]): string {
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channels[rank - 2] = '(' + channels[rank - 2] + ` + 1)`;
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return getChannel(channels);
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}
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function getA(channels: string[]): string {
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channels[rank - 1] = '(' + channels[rank - 1] + ` + 1)`;
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channels[rank - 2] = '(' + channels[rank - 2] + ` + 1)`;
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return getChannel(channels);
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}
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function getChannel(channels: string[]): string {
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const inCoordsArray = xShape.map((_, i) => getInCoord(i, channels));
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const inCoords = inCoordsArray.join(',');
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const innerDims = inCoordsArray.slice(-2).join(',');
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return `getChannel(getX(${inCoords}), vec2(${innerDims}))`;
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}
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function getInCoord(i: number, channels1: string[]): string {
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if (axis.indexOf(i) !== -1 && xShape[i] !== 1) {
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return `${xShape[i]} - ${channels1[i]} - 1`;
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} else {
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return `${channels1[i]}`;
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}
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}
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}
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}
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