"use strict"; /** * @license * Copyright 2018 Google Inc. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * ============================================================================= */ Object.defineProperty(exports, "__esModule", { value: true }); var SegmentOpProgram = /** @class */ (function () { function SegmentOpProgram(segOpInfo, segOpType) { this.variableNames = ['x', 'segmentIds']; var windowSize = segOpInfo.windowSize; var batchSize = segOpInfo.batchSize; var inSize = segOpInfo.inSize; var numSegments = segOpInfo.numSegments; var outSize = numSegments * Math.ceil(inSize / windowSize); this.outputShape = [batchSize, outSize]; var initializationValue = '0.0'; var returnValue = "sumValue"; var windowSizeNearestVec4 = Math.floor(windowSize / 4) * 4; var windowSizeVec4Remainder = windowSize % 4; var updateSnippet = "\n sumValue += dot(values, segFilter);\n "; var checkValueOutOfBounds = ''; if (inSize % windowSize > 0) { checkValueOutOfBounds = "\n if (inIdx < 0 || inIdx >= " + inSize + ") {\n return initializationValue;\n }\n "; } var checkSegmentIdOutOfBounds = ''; if (inSize % windowSize > 0) { checkSegmentIdOutOfBounds = "\n if (inIdx < 0 || inIdx >= " + inSize + ") {\n return -1.0;\n }\n "; } this.userCode = "\n const float initializationValue = " + initializationValue + ";\n\n float getValue(int batch, int inIdx) {\n " + checkValueOutOfBounds + "\n return getX(batch, inIdx);\n }\n\n float getSegmentIdAtIndex(int inIdx) {\n " + checkSegmentIdOutOfBounds + "\n return getSegmentIds(inIdx);\n }\n\n void main() {\n ivec2 coords = getOutputCoords();\n int batch = coords[0];\n int outIdx = coords[1];\n int inOffset = int(floor(float(outIdx) / float(\n " + numSegments + ")) * float(" + windowSize + "));\n int currentSeg = int(mod(float(outIdx), float(" + numSegments + ")));\n\n float sumValue = 0.0;\n\n for (int i = 0; i < " + windowSizeNearestVec4 + "; i += 4) {\n int inIdx = inOffset + i;\n vec4 values = vec4(\n getValue(batch, inIdx),\n getValue(batch, inIdx + 1),\n getValue(batch, inIdx + 2),\n getValue(batch, inIdx + 3)\n );\n\n vec4 segFilter = vec4(\n int(getSegmentIdAtIndex(inIdx)) == currentSeg ? 1 : 0,\n int(getSegmentIdAtIndex(inIdx + 1)) == currentSeg ? 1 : 0,\n int(getSegmentIdAtIndex(inIdx + 2)) == currentSeg ? 1 : 0,\n int(getSegmentIdAtIndex(inIdx + 3)) == currentSeg ? 1 : 0\n );\n\n " + updateSnippet + "\n }\n\n int inIdx = inOffset + " + windowSizeNearestVec4 + ";\n if (" + (windowSizeVec4Remainder === 1) + ") {\n vec4 values = vec4(\n getValue(batch, inIdx),\n initializationValue,\n initializationValue,\n initializationValue\n );\n\n int inIdxSeg = int(getSegmentIdAtIndex(inIdx));\n\n vec4 segFilter = vec4(\n int(getSegmentIdAtIndex(inIdx)) == currentSeg ? 1 : 0,\n 0,\n 0,\n 0\n );\n\n " + updateSnippet + "\n } else if (" + (windowSizeVec4Remainder === 2) + ") {\n vec4 values = vec4(\n getValue(batch, inIdx),\n getValue(batch, inIdx + 1),\n initializationValue,\n initializationValue\n );\n\n vec4 segFilter = vec4(\n int(getSegmentIdAtIndex(inIdx)) == currentSeg ? 1 : 0,\n int(getSegmentIdAtIndex(inIdx + 1)) == currentSeg ? 1 : 0,\n 0,\n 0\n );\n\n " + updateSnippet + "\n } else if (" + (windowSizeVec4Remainder === 3) + ") {\n vec4 values = vec4(\n getValue(batch, inIdx),\n getValue(batch, inIdx + 1),\n getValue(batch, inIdx + 2),\n initializationValue\n );\n\n vec4 segFilter = vec4(\n int(getSegmentIdAtIndex(inIdx)) == currentSeg ? 1 : 0,\n int(getSegmentIdAtIndex(inIdx + 1)) == currentSeg ? 1 : 0,\n int(getSegmentIdAtIndex(inIdx + 2)) == currentSeg ? 1 : 0,\n 0\n );\n\n " + updateSnippet + "\n }\n setOutput(" + returnValue + ");\n }\n "; } return SegmentOpProgram; }()); exports.SegmentOpProgram = SegmentOpProgram; //# sourceMappingURL=segment_gpu.js.map