"use strict"; /** * @license * Copyright 2017 Google Inc. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * ============================================================================= */ Object.defineProperty(exports, "__esModule", { value: true }); var shader_compiler_1 = require("./shader_compiler"); var SliceProgram = /** @class */ (function () { function SliceProgram(destSize) { this.variableNames = ['source']; this.outputShape = destSize; this.rank = destSize.length; var dtype = shader_compiler_1.getCoordsDataType(this.rank); var uniformPart = "uniform int start[" + this.rank + "];"; var sourceCoords = getCoords(this.rank); var body; var coordSum = destSize.map(function (_, i) { return "sourceLoc." + coords[i] + " = start[" + i + "] + coords." + coords[i] + ";"; }); body = "\n " + dtype + " sourceLoc;\n " + dtype + " coords = getOutputCoords();\n " + coordSum.join('\n') + "\n "; this.userCode = "\n " + uniformPart + "\n void main() {\n " + body + "\n setOutput(getSource(" + sourceCoords + "));\n }\n "; } SliceProgram.prototype.getCustomSetupFunc = function (start) { var _this = this; if (start.length !== this.rank) { throw Error("The rank (" + this.rank + ") of the program must match the " + ("length of start (" + start.length + ")")); } return function (gpgpu, webGLProgram) { if (_this.startLoc == null) { _this.startLoc = gpgpu.getUniformLocationNoThrow(webGLProgram, 'start'); if (_this.startLoc == null) { // This means the compiler has optimized and realized it doesn't need // the uniform. return; } } gpgpu.gl.uniform1iv(_this.startLoc, start); }; }; return SliceProgram; }()); exports.SliceProgram = SliceProgram; var coords = ['x', 'y', 'z', 'w', 'u', 'v']; function getCoords(rank) { if (rank === 1) { return 'sourceLoc'; } else if (rank <= 6) { return coords.slice(0, rank).map(function (x) { return 'sourceLoc.' + x; }).join(','); } else { throw Error("Slicing for rank " + rank + " is not yet supported"); } } //# sourceMappingURL=slice_gpu.js.map