"use strict"; /** * @license * Copyright 2018 Google Inc. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * ============================================================================= */ Object.defineProperty(exports, "__esModule", { value: true }); var engine_1 = require("../engine"); var tensor_util_env_1 = require("../tensor_util_env"); var operation_1 = require("./operation"); var slice_1 = require("./slice"); var slice_util_1 = require("./slice_util"); /** * Extracts a strided slice of a tensor. * * Roughly speaking, this op extracts a slice of size (end-begin)/stride from * the given input tensor (x). Starting at the location specified by begin the * slice continues by adding stride to the index until all dimensions are not * less than end. Note that a stride can be negative, which causes a reverse * slice. * * ```js * const t = tf.tensor3d([1, 1, 1 ,2, 2, 2, 3, 3, 3, 4, 4, 4, 5, 5, 5, 6, 6, 6], * [3, 2, 3]); * t.stridedSlice([1, 0, 0], [2, 1, 3], [1, 1, 1]).print() // [[[3, 3, 3]]] * t.stridedSlice([1, 0, 0], [2, 2, 3], [1, 1, 1]).print() // [[[3, 3, 3], * // [4, 4, 4]]] * t.stridedSlice([1, -1, 0], [2, -3, 3], [1, -1, 1]).print() // [[[4, 4, 4], * // [3, 3, 3]]] * ``` * * @param x The tensor to stride slice. * @param begin The coordinates to start the slice from. * @param end: The coordinates to end the slice at. * @param strides: The size of the slice. * @param beginMask: If the ith bit of beginMask is set, begin[i] is ignored * and the fullest possible range in that dimension is used instead. * @param endMask: If the ith bit of endMask is set, end[i] is ignored * and the fullest possible range in that dimension is used instead. * @param shrinkAxisMask: a bitmask where bit i implies that * the ith specification should shrink the dimensionality. begin and end must * imply a slice of size 1 in the dimension. */ /** @doc {heading: 'Operations', subheading: 'Slicing and Joining'} */ function stridedSlice_(x, begin, end, strides, beginMask, endMask, ellipsisMask, newAxisMask, shrinkAxisMask) { if (beginMask === void 0) { beginMask = 0; } if (endMask === void 0) { endMask = 0; } if (ellipsisMask === void 0) { ellipsisMask = 0; } if (newAxisMask === void 0) { newAxisMask = 0; } if (shrinkAxisMask === void 0) { shrinkAxisMask = 0; } if (strides == null) { strides = new Array(begin.length); } if (ellipsisMask !== 0) { throw new Error('ellipsis mask is not yet supported'); } var $x = tensor_util_env_1.convertToTensor(x, 'x', 'stridedSlice'); // Expand the dims of x based on the newAxisMask. var expandAxes = slice_util_1.maskToAxes(newAxisMask); var newShape = $x.shape.slice(); expandAxes.forEach(function (axis) { begin[axis] = 0; end[axis] = 1; newShape.splice(axis, 0, 1); }); $x = $x.reshape(newShape); // Normalize the start, end and strides. for (var axis = 0; axis < $x.rank; axis++) { begin[axis] = slice_util_1.startForAxis(beginMask, begin, strides, $x.shape, axis); end[axis] = slice_util_1.stopForAxis(endMask, end, strides, $x.shape, axis); strides[axis] = strides[axis] || 1; } var shrinkAxes = slice_util_1.maskToAxes(shrinkAxisMask); // Adjust the ends based on the shrink mask. shrinkAxes.forEach(function (axis) { end[axis] = begin[axis] + 1; strides[axis] = 1; }); // Figure out the output shape. var size = slice_util_1.computeOutShape(begin, end, strides); // Remove the axes based on shrinkMask. var outShape = size.filter(function (_, axis) { return shrinkAxes.indexOf(axis) === -1; }); var nonStrided = strides.every(function (v) { return v === 1; }); if (nonStrided) { return slice_1.slice($x, begin, size).reshape(outShape); } var res = engine_1.ENGINE.runKernelFunc(function (backend) { return backend.stridedSlice($x, begin, end, strides); }, { $x: $x }); return res.reshape(outShape); } exports.stridedSlice = operation_1.op({ stridedSlice_: stridedSlice_ }); //# sourceMappingURL=strided_slice.js.map